SKU: 63110492400

AWE Tuning 2020 Chevrolet Corvette (C8) Track Edition Exhaust - Quad Chrome Silver Tips

Sale price$1208.25 Regular price$1342.50
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Description

AWE Tuning 2020 Chevrolet Corvette (C8) Track Edition Exhaust - Quad Chrome Silver TipsFor those who like it raw, rowdy, and light, the AWE Track Edition is for you. The Track Edition shares the same bespoke design and precision engineering as its Touring Edition counterpart, minus AWEs patented drone canceling solution, 180 Technology, providing a weight savings of 39 lbs over stock. In place of the 180 Technology resonators are Track Edition straight pipe sections. As a result, this version is known to get rowdy during mid range

For those who like it raw, rowdy, and light, the AWE Track Edition is for you. The Track Edition shares the same bespoke design and precision engineering as its Touring Edition counterpart, minus AWE’s patented drone-canceling solution, 180 Technology®, providing a weight savings of 39 lbs over stock. In place of the 180 Technology® resonators are Track Edition straight pipe sections. As a result, this version is known to get rowdy during mid-range acceleration and deceleration, as well as becoming more noticeable within the cabin during V4 mode. Due to this reason, AWE Track Edition Exhausts cannot be returned based on sound preference. How do we avoid the Check Engine Light? AWE has engineered an electronic solution to simulate both AFM and NPP valves, resulting in the ECU remaining happy, allowing the C8 Corvette to operate at full stride with no CELs and maximum peace of mind. Each included kit includes two pairs -- one for AFM, and the other for NPP. If your C8 does not have NPP, only one pair will be used. Purely plug-in and rip! And if one day you decide that the Track Edition is too loud for you, we made it easy to convert between Track and Touring Edition configurations with our convenient Conversion Kits. Easy! There's a reason AWE is the leader in C8 exhausts, and you're looking at it!

  • Bespoke, valveless, asymmetric exhaust design unlock signature tone and performance for the C8 Corvette Stingray & E-Ray
  • Rigorously tested in a drag-environment, road-course environment and via long term street testing
  • Tip options include quad 4.5” double-walled slash-cut tips in Chrome Silver or Diamond Black
  • Includes AWE AFM valve simulators, NPP valve simulators, and bespoke aluminum heat shield
  • Handcrafted from 3” CNC mandrel-bent, U.S.-made .065” wall T304L stainless steel
  • Robust 8” flex sections isolate engine movement and increase durability
  • Proudly engineered, designed, and manufactured in-house at AWE
  • Max gains of 19 hp and 15 lb-ft of torque at the wheels
  • Weight savings of 39 lbs compared to stock
  • No effect on factory emissions equipment
  • AWE Perfect fitment Guarantee
  • Direct bolt-on, no cutting
  • AWE Lifetime Warranty
  • AWE No CEL Guarantee

This Part Fits:

Year Make Model Submodel
2024-2026 Chevrolet Corvette E-Ray
2020-2026 Chevrolet Corvette Stingray
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SKU: 63110492400

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J
Justin Horner
Cuba, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Carnegie, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Massapequa, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Pawtucket, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Port Orchard, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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