SKU: 96764860473

A2072564C, A-2072-564-C Sony Main Board, BMFL Uc2, A2072607A, A2072607B, 1-894-596-21, XBR-65X850C, XBR-75X850C, XBR-55X850C

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Description

A2072564C, A-2072-564-C Sony Main Board, BMFL Uc2, A2072607A, A2072607B, 1-894-596-21, XBR-65X850C, XBR-75X850C, XBR-55X850CPART NUMBER: A2072564C BOARD NUMBERS: A2072607A, A2072607B,, 1 894 596 21 MODEL NUMBERS: XBR 65X850C, XBR 75X850C, XBR 55X850C PART TYPE: Main Board TV TYPE AND SIZE: LED, 65", 75", 55" MFR PART NUMBER: Samsung A2072564C or A 2072 564 C Disclaimer: When replacing the main board or the t con board in a Sony television, a firmware update is often required. This update must be sourced by the customer and uploaded to the blank 2 GB complimentary thumb

PART NUMBER: A2072564C
BOARD NUMBERS: A2072607A, A2072607B,, 1-894-596-21
MODEL NUMBERS: XBR-65X850C, XBR-75X850C, XBR-55X850C
PART TYPE: Main Board
TV TYPE AND SIZE: LED, 65", 75", 55"
MFR PART NUMBER: Samsung A2072564C or A-2072-564-C

Disclaimer: When replacing the main board or the t-con board in a Sony television, a firmware update is often required. This update must be sourced by the customer and uploaded to the blank 2 GB complimentary thumb drive that is included in your order. Typically, the firmware update is downloaded from Sony's website however they have discontinued the downloadable firmware update for several models. It is the customer's responsibility to ensure the update can be sourced before purchasing the part. We have step-by-step instructions for the update process and an in-house Sony expert who can walk you through every step of the process.*

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SKU: 96764860473

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4.5 ★★★★★
Based on 24 reviews
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Product Reviews
J
Justin Horner
Dallas, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Houston, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Pawtucket, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Carnegie, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Fort Morgan, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024

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